Feral
Sanctum Solare Member
Posts: 46
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Post by Feral on Jan 5, 2011 23:15:46 GMT -6
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Post by Shangrilaa on Jan 12, 2011 19:49:41 GMT -6
Ghostcrawler's post on this was very well written, and both him and the vid nailed the issue. I still miss Vanilla WoW some, where you had to be good to accomplish just about anything. As WotLK showed, people will still bitch and complain even if the heroic dungeon is pathetically simple. I remember the original reason for the new challenge: Regular dungeons are for the casual player. Heroics are for people who want to be better at their class. Challenge makes us become better at what we do. When we complete the challenge, we have a real sense of accomplishment. Pathetic dweebs who want reward without action will never understand the satisfaction of that feeling of accomplishment. And having accomplished it, we can then move forwards and accomplish even more. And then even more... Ad infinitum. I hope it stays challenging. I like that I'm being "forced" (re: choose) to become a better player. I like the increased need for communication and strategy. My 2 cents. Although, I have given away $600,000,000,000,000 (trillion) dollars in the last week. (Research Zimbabwe's $100 trillions dollar bills to know more) Have lots of fun!
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Tomarias
Administrator
Guild Master, Slayer of Kings, Eater of Grapeleaves
Posts: 48
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Post by Tomarias on Jan 13, 2011 4:58:33 GMT -6
I like the heroics, I think they're pretty neato... Hope they stay roughly the same
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